Game publishers are bothered by the successful player initiative Stop Destroying Videogames

  • Current games require a connection to a server to run, and its operation is expensive
  • Publishers would like to shut down support for older, economically uninteresting games
  • Players are rebelling against this and have founded a successful citizen initiative

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Libor Foltýnek
Libor Foltýnek
7. 7. 2025 10:30
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The Video Games Europe association has expressed its **disagreement** with the Stop Destroying Videogames initiative. This is a citizen initiative founded with the goal of **compelling publishers to allow players to play purchased game titles even after official support ends**.

Everything is online

Games in the nineties were distributed on floppy disks and still work today if you have compatible hardware or an emulator. Today, they are downloaded from the internet, and you must have an account with the production company to play the game. Often, a subscription is also required.

This makes sense because publishers **take care** of successful games, and that costs money. This includes bug fixes, new levels, or “just” server operation. These are necessary for playing online games. Furthermore, these practices lead to the minimization of piracy and cheating in games. Without logging into the server, you cannot play, and bypassing server security is practically impossible, unlike cracking an offline game.

Games get old

The problem is that at a certain point, operating servers **stops being profitable** for publishers. After years, people lose interest in the game, new licenses are not sold, and subscriptions don’t exist or don’t cover the costs. Publishers then **shut down the server**, and players are out of luck.

The **online world** is **unavailable** after shutdown. Players lose their saved progress, including paid microtransactions for purchasing equipment. In some cases, the publisher releases a **patch** that keeps at least the offline part of the game functional, if it exists and makes sense. Rarely, the community manages to set up an **alternative server**.

GamePublisherYear of shutdownConsequenceAlternative
The CrewUbisoft2024Game completely unplayable, even solo mode required a serverNo
SimCity (2013)Electronic ArtsIncomplete shutdownOriginally online only, later patch enabled offlineOfficial patch
Wii U / 3DS onlineNintendo2024Dozens of games lost online featuresNo
MAGSony2014Purely online game, unplayable after server shutdownNo
Marvel HeroesDisney / Gazillion2017Game completely shut down and removedNo
City of HeroesNCSoft2012Official servers shut downYes – Homecoming (community)
Battlefield 2 / 2142 / HeroesElectronic ArtsGradually from 2014Official servers shut downYes – Revive / Project Reality
WoW VanillaBlizzardNot a shutdown, but version terminationOriginal version no longer existedYes – WoW Classic (officially)

Sometimes, however, it’s not possible to operate even games that appear to be offline after support ends. This is because servers calculate part of the logic or contain data needed for their launch. In such a case, creating a patch, whether legal or through reverse engineering, is very complicated.

Players fight for the survival of old games

Players founded the Stop Destroying Videogames initiative with a petition that you can sign on the official website for online signature collection. If the number of signatures exceeds 1 million and simultaneously reaches the minimum number in at least 7 countries, the European Commission must respond to it. Currently, the number of signatures is well above the required minimum. However, you can still support the initiative and strengthen its backing.

Game association defends itself

Game companies defend themselves by stating that operating servers for games that are no longer economically viable is not possible. They also point out the potential legal consequences of alternative servers. Official servers contain various protections against cheating in games and against inappropriate behavior. Alternative servers may not contain these, and it is then a question of who would be responsible for any violations of the law.

Do you play old games?

Source: Video Games Europe, Stop Destroying Videogames

About the author

Libor Foltýnek

Libor Foltýnek je redaktor s rozsáhlými zkušenostmi v oblasti technologií a fotografie. Jeho práce je charakterizována důkladným výzkumem, poutavým vyprávěním a praktickými radami, které zpřístupňují… More about the author

Libor Foltýnek
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